Building scalable web sites / by Cal Henderson.
Learn the tricks of the trade so you can build and architect applications that scale quickly--without all the high-priced headaches and service-level agreements associated with enterprise app servers and proprietary programming and database products. Culled from the experience of the Flickr.com lead developer, Building Scalable Web Sites offers techniques for creating fast sites that your visitors will find a pleasure to use. Creating popular sites requires much more than fast hardware with lots of memory and hard drive space. It requires thinking about how to grow over time, how to make the same resources accessible to audiences with different expectations, and how to have a team of developers work on a site without creating new problems for visitors and for each other. Presenting information to visitors from all over the world Integrating email with your web applications Planning hardware purchases and hosting options to have as much as you need without breaking your wallet Partitioning and distributing databases to support large datasets and simultaneous transactions Monitoring your applications to find and clear bottlenecks* Providing services APIs and using services from other providers to increase your site's reach and capabilitiesWhether you're starting a small web site with hopes of growing big or you already have a large system that needs maintenance, you'll find Building Scalable Web Sites to be a library of ideas for making things work.
Record details
- ISBN: 0596102356
- ISBN: 9780596102357
- ISBN: 9780596519636
- ISBN: 059651963X
- ISBN: 9780596555245
- ISBN: 0596555245
- Physical Description: 1 online resource (348 pages)
- Publisher: Sebastopol, Calif. : O'Reilly, 2006.
Content descriptions
Formatted Contents Note: | Table of Contents; Preface; What This Book Is About; What You Need to Know; Conventions Used in This Book; Using Code Examples; Safari® Enabled; How to Contact Us; Acknowledgments; Introduction; What Is a Web Application?; How Do You Build Web Applications?; What Is Architecture?; How Do I Get Started?; Web Application Architecture; Layered Software Architecture; Layered Technologies; Software Interface Design; Getting from A to B; The Software/Hardware Divide; Hardware Platforms; Shared Hardware; Dedicated Hardware; Co-Located Hardware; Self-Hosting; Hardware Platform Growth Availability and Lead TimesImporting, Shipping, and Staging; Space; Power; NOC Facilities; Connectivity; Hardware Redundancy; Networking; Languages, Technologies, and Databases; Development Environments; The Three Rules; Use Source Control; What Is Source Control?; Versioning; Rollback; Logs; Diffs; Multiuser editing and merging; Annotation (blame); The locking debate; Projects and modules; Tagging; Branching; Merging; Utilities-the "Nice to Haves"; Shell and editor integration; Web interfaces; Commit-log mailing list; Commit-log RSS feed; Commit database; Commit hooks Source-Control ProductsThe Revision Control System (RCS); The Concurrent Versions System (CVS); Subversion (SVN); Perforce; Visual Source Safe (VSS); And the rest...; Summary; What to Put in Source Control; Documentation; Software configurations; Build tools; What Not to Put in Source Control; One-Step Build; Editing Live; Creating a Work Environment; Development; Staging; Production; The Release Process; Build Tools; Release Management; What Not to Automate; Database schema changes; Software and hardware configuration changes; Issue Tracking; The Minimal Feature Set; Issue-Tracking Software FogBugzMantis Bug Tracker; Request Tracker ( RT); Bugzilla; Trac; What to Track; Bugs; Features; Operations; Support requests; Issue Management Strategy; High-level categorization; CADT; Scaling the Development Model; Coding Standards; Testing; Regression Testing; Manual Testing; i18n, L10n, and Unicode; Internationalization and Localization; Internationalization in Web Applications; Localization in Web Applications; String substitution; Multiple template sets; Multiple frontends; Unicode in a Nutshell; Unicode Encodings; Code Points and Characters, Glyphs and Graphemes; Byte Order Mark The UTF-8 EncodingUTF-8 Web Applications; Handling Output; Handling Input; Using UTF-8 with PHP; Using UTF-8 with Other Languages; Using UTF-8 with MySQL; Using UTF-8 with Email; Using UTF-8 with JavaScript; Using UTF-8 with APIs; Data Integrity and Security; Data Integrity Policies; Good, Valid, and Invalid; Filtering UTF-8; Filtering Control Characters; Filtering HTML; Why Use HTML?; HTML Input Filtering; Blacklists and Whitelists; Balancing; Dealing with HTML; Cross-Site Scripting (XSS); The Canonical Hole; User Input Holes; Tag and Bracket Balancing; Protocol Filtering |
Source of Description Note: | Print version record. |
Search for related items by subject
Subject: | Web sites > Design. Sites Web > Conception. COMPUTERS > Digital Media > General. COMPUTERS > Interactive & Multimedia. COMPUTERS > Web > Site Design. COMPUTERS > Web > User Generated Content. Web sites > Design. Web sites > Design. |
Genre: | Electronic book. Electronic books. |