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Timing for animation  Cover Image Book Book

Timing for animation

Whitaker, Harold 1920- (Author). Halas, John. (Added Author). Sito, Tom, 1956- (Added Author).

Record details

  • ISBN: 9780240521602 (pbk.)
  • ISBN: 0240521609 (pbk.)
  • Physical Description: print
    xv, 157 p. : ill. (some col.) ; 25 cm.
  • Edition: 2nd ed.
  • Publisher: Amsterdam ; Boston ; London : Elsevier/Focal Press, 2009.

Content descriptions

General Note:
Previous ed.: 1981.
Includes index.
Formatted Contents Note: Foreword / John Lasseter -- Introduction. General Principles of Timing -- The Storyboard -- Responsibility of the Director -- The Basic Unit of Time in Animation -- Timing for Television vs. Timing for Feature Films -- Slugging -- Bar Sheets -- Timing for Traditional Animation: Exposure Charts or Exposure Sheets -- Timing for an Overseas Production -- Timing for a 2D Digital Production -- Timing for a 3D Digital Production -- Timing for an Actor-Based Program (Performance or Motion Capture) -- Animation and Properties of Matter -- Movement and Caricature -- Cause and Effect -- Newton's Laws of Motion -- Objects Thrown Through the Air -- Timing of Inanimate Objects -- Rotating Objects -- Force Transmitted Through a Flexible Joint -- Force Transmitted Through Jointed Limbs -- Spacing of Drawings - General Remarks -- Spacing of Drawings -- Timing a Slow Action -- Timing a Fast Action -- Getting Into and Out of Holds -- Single Frames or Double Frames? Ones or Twos? -- How Long to Hold? -- Anticipation -- Follow Through -- Overlapping Action -- Timing an Oscillating Movement -- Timing to Suggest Weight and Force - 1 -- Timing to Suggest Weight and Force - 2 -- Timing to Suggest Weight and Force - 3 -- Timing to Suggest Weight and Force - 4 -- Timing to Suggest Force: Repeat Action -- Character Reactions and 'Takes' -- Timing to Give a Feeling of Size -- The Effects of Friction, Air Resistance and Wind -- Timing Cycles - How Long a Repeat? -- Multiple Character Scenes -- Digital Crowd Scenes -- Effects Animation: Flames and Smoke -- Water -- Rain -- Snow -- Explosions -- Digital Effects -- Repeat Movements of Inanimate Objects -- Timing a Walk -- Types of Walk -- Spacing of Drawings in Perspective Animation -- Timing Animals' Movements -- Other Quadrupeds -- Timing an Animal's Gallop -- Bird Flight -- Drybrush (Speed Lines) and Motion Blur -- Accentuating a Movement -- Strobing -- Fast Run Cycles -- Characterization (Acting) -- The Use of Timing to Suggest Mood -- Synchronizing Animation to Speech -- Lip-Sync - 1 -- Lip-Sync - 2 -- Lip-Sync - 3 -- Timing and Music -- Traditional Camera Movements -- 3D Camera Moves -- Peg Movements in Traditional Animation -- Peg Movements in 3D Animation -- Editing Animation -- Editing for Feature Films -- Editing for Television Episodes -- Editing for Children's Programming -- Editing for Internet Downloads -- Games.
Subject: Animation (Cinematography)

Available copies

  • 0 of 1 copy available at Emily Carr University of Art + Design.

Holds

  • 0 current holds with 1 total copy.
Show Only Available Copies
Location Call Number / Copy Notes Barcode Shelving Location Circulation Modifier Holdable? Status Due Date Courses
Emily Carr University of Art + Design TR897.5 .W45 2009 (Text) 30222658 Book Volume hold Checked out 2024-08-16

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