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Results 31 - 40 of 114 (page 4 of 12)
Carrara : realism rendering / Phil Wilkes.
Creo Parametric modeling with augmented reality / Ulan Dakeev.
Moon 3-D : the lunar surface comes to life / Jim Bell.
Learning Revit structures 2015 / Tim Dundr.
Creating better game assets in Blender : get more out of Blender from modifiers to textures / with Jon Manning.
Panoramic imaging : sensor-line cameras and laser range-finders / Fay Huang, Reinhard Klette, Karsten Scheibe.
SolidWorks electrical : schematic fundamentals / Michael LaFleche.
Mobile 3D game development : from start to market / Carlos Morales, David Nelson.
OpenGL and 3D in HTML5 / with David Griffiths.

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