Mastering LibGDX game development : leverage the power of LibGDX to create a fully functional, customizble RPG game for your own commercial title
Record details
- ISBN: 9781785289361
- ISBN: 1785289365
- ISBN: 1785287710
- ISBN: 9781785287718
- ISBN: 9781785289361
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Physical Description:
1 online resource (1 volume) : illustrations.
remote - Publisher: Birmingham, UK : Packt Publishing, 2015.
Content descriptions
General Note: | Includes index. |
Formatted Contents Note: | InputComponentEntity selection; Map design; Summary; Chapter 4: Where Do I Put My Stuff?; Inventory and HUD layouts with skins; PlayerHUD with Scene2D; Developing UIs with LibGDX; StatusUI; Drag and drop; InventoryUI; Drag and drop usage; Tooltip usage; Menu screens; Save and load game profiles; Observer pattern; Observer pattern usage example; Summary; Chapter 5: Time to Breathe Some Life into This Town; Speech windows with dialog trees; Theory behind conversation trees; An overview of class hierarchy; Conversation; ConversationChoice; ConversationGraphSubject and ConversationGraphObserver |
Source of Description Note: | Description based on online resource; title from cover page (Safari, viewed December 15, 2015). |
Search for related items by subject
Subject: | Computer games -- Development Computer games -- Programming Fantasy games -- Development Jeux d'ordinateur -- Programmation Computer games -- Programming |
Genre: | Electronic books. |