Rigging for games : a primer for technical artists using Maya and Python
Record details
- ISBN: 0415743044
- ISBN: 9780415743044
- ISBN: 1317802926
- ISBN: 9781317802921
- ISBN: 1317802942
- ISBN: 9781317802945
- ISBN: 1315813912
- ISBN: 9781315813912
- ISBN: 9780415743051
- ISBN: 9780415743051
- ISBN: 0415743052
- ISBN: 1317802934
- ISBN: 9781317802938
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Physical Description:
1 online resource (1 volume) : illustrations
remote - Publisher: Boca Raton, FL : CRC Press, [2016]
- Copyright: ©2016
Content descriptions
General Note: | Includes index. |
Bibliography, etc. Note: | Includes bibliographical references and index. |
Formatted Contents Note: | Ch. 1. The creative cycle -- ch. 2. Concept art and modeling -- ch. 3. Rigging concepts -- ch. 4. Scripting mechanics -- ch. 5. Rigging mechanoids -- ch. 6. Rigging humanoids -- ch. 7. The control rig -- ch. 8. Game on! |
Source of Description Note: | Description based online resource; title from title page (Safari, viewed December 4, 2015). |
Search for related items by subject
Genre: | Electronic books. |