Practical algorithms for 3D computer graphics
Record details
- ISBN: 9781466582521
- ISBN: 1466582529
- ISBN: 1466582537
- ISBN: 9781466582538
- ISBN: 9781466582521
- ISBN: 9781322631370
- ISBN: 1322631379
-
Physical Description:
1 online resource (xi, 507 pages) : illustrations
remote - Edition: Second edition.
- Publisher: Boca Raton : CRC Press, [2014]
Content descriptions
Bibliography, etc. Note: | Includes bibliographical references (pages 499-503) and index. |
Formatted Contents Note: | Front Cover; Contents; Preface; Part I: Basic principles; 1. Introduction; 2. Basic theory and mathematical results; 3. Data structures for 3D graphics; 4. Basic visualization; 5. Realistic visualization; 6. Computer animation; Part II: Practical 3D graphics; 7. Real-time 3D: OpenGL; 8. Mobile 3D: OpenGLES; 9. The complete package: OpenFX; Part III: Practical algorithms for modeling and procedural textures; 10. Modeling with polygonal datasets; 11. Algorithms for procedural textures; Bibliography |
Source of Description Note: | Print version record. |
Search for related items by subject
Genre: | Electronic book. Electronic books. |