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Character modeling in Autodesk 3ds Max  Cover Image E-video E-video

Character modeling in Autodesk 3ds Max

Mennenoh, Brian (author.).

Summary: "In this Character Modeling in 3DS Max training course from Brian Mennenoh, you will learn how to create an accurate character model of a human in Autodesk 3ds Max. The tutorial is designed for modellers that want to learn how to utilize polygon modeling to mimic accurate musculature that allows riggers to create realistic movement in the models. This video tutorial follows the creation of a single 3ds character model project. You will go through each major muscle group, section by section, starting with the chest and upper arms. You build thighs, abs, arms, hands, legs, feet, face, and head. Each part is attached so by the end of the video training course, you have a completed, muscle-realistic structure that can be rigged for movement. "--Resource description page.

Record details

  • Physical Description: 1 online resource (1 streaming video file (12 hr., 29 min., 57 sec.)) : digital, sound, color.
    remote
  • Publisher: [Place of publication not identified] : Infinite Skills, 2012.

Content descriptions

General Note:
Title from resource description page (viewed January 15, 2015).
Participant or Performer Note: Presenter, Brian Mennenoh.
Subject: 3ds max (Computer file) -- 3ds max (Computer file)
3ds max (Computer file) -- 3ds max (Computer file)
Computer animation
Three-dimensional display systems
Computer graphics
Animation par ordinateur
Affichage tridimensionnel
Infographie
computer animation
three-dimensional
computer graphics
Computer animation
Computer graphics
Three-dimensional display systems

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