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Minecraft Mods programming : absolute beginner's guide  Cover Image E-book E-book

Minecraft Mods programming : absolute beginner's guide

Cadenhead, Rogers (author.).

Summary: Part I. Java from the ground up -- Dig into Minecraft programming with Java -- Use NetBeans for Minecraft programming -- Create a Minecraft Mod -- Start writing Java programs -- Understand how Java programs work -- Store and change information in a Mod -- Use strings to communicate -- Use conditional tests to make decisions -- Repeat an action with loops -- Store information with arrays -- Part II. The world of Java objects -- Create your first object -- Describe what your object is like -- Make the most of existing objects -- Store objects in data structures -- Handle errors in a Mod -- Create a threaded Mod -- Read and write files -- Part III. Create killer Minecraft Mods: Spawn a Mob -- Make one Mob Ride another -- Take a census of Mobs and villages -- Transmute materials in an inventory -- Dig a giant hole -- Chop down a forest of trees -- Respond to events in the game -- Display a Mob's health during combat -- Make a world change over time -- Befriend the God of lightning.

Record details

  • ISBN: 9780789753601
  • ISBN: 0133903230
  • ISBN: 9780133903232
  • ISBN: 9780789753601
  • ISBN: 078975360X
  • ISBN: 0133903214
  • ISBN: 9780133903218
  • Physical Description: 1 online resource (1 volume) : illustrations.
    remote
  • Publisher: Indianapolis : Que Pub, [2015]

Content descriptions

Formatted Contents Note: Part I. Java from the ground up -- Dig into Minecraft programming with Java -- Use NetBeans for Minecraft programming -- Create a Minecraft Mod -- Start writing Java programs -- Understand how Java programs work -- Store and change information in a Mod -- Use strings to communicate -- Use conditional tests to make decisions -- Repeat an action with loops -- Store information with arrays -- Part II. The world of Java objects -- Create your first object -- Describe what your object is like -- Make the most of existing objects -- Store objects in data structures -- Handle errors in a Mod -- Create a threaded Mod -- Read and write files -- Part III. Create killer Minecraft Mods: Spawn a Mob -- Make one Mob Ride another -- Take a census of Mobs and villages -- Transmute materials in an inventory -- Dig a giant hole -- Chop down a forest of trees -- Respond to events in the game -- Display a Mob's health during combat -- Make a world change over time -- Befriend the God of lightning.
Source of Description Note:
Print version record.
Subject: Minecraft (Game)
Computer games -- Programming
Electric controllers -- Computer simulation
Virtual reality -- Computer programs
Minecraft (Jeu)
Jeux d'ordinateur -- Programmation
Régulateurs électriques -- Simulation par ordinateur
Réalité virtuelle -- Logiciels
Computer games -- Programming
Minecraft (Game)
Genre: Electronic books.

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