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The complete guide to Blender graphics : computer modeling and animation  Cover Image E-book E-book

The complete guide to Blender graphics : computer modeling and animation

Summary: Helps novices learn Blender version 2.60+ and describes the basic operation of the interface and the majority of its functions including visual reference and examples of operations.

Record details

  • ISBN: 1466517034
  • ISBN: 9781466517035
  • ISBN: 1466561149
  • ISBN: 9781466561144
  • ISBN: 1466517042
  • ISBN: 9781466517042
  • Physical Description: 1 online resource (xvii, 389 pages) : color illustrations
    remote
  • Edition: 1st ed.
  • Publisher: Boca Raton [Fla.] ; London : CRC Press, ©2012.

Content descriptions

Bibliography, etc. Note: Includes bibliographical references (pages 385-386) and index.
Formatted Contents Note: 1. The Blender interface -- 2. Navigation -- 3. Creating and editing objects -- 4. Materials -- 5. Textures -- 6. World settings -- 7. Lighting and cameras -- 8. Rendering and ray tracing -- 9. Animation basics -- 10. 3D text -- 11. NURBS and meta shapes -- 12. Modifiers -- 13. Particle systems -- 14. Child/parent relationships and constraints -- 15. Armatures -- 16. Shape key and action editors -- 17. Fluid simulation -- 18. Nodes -- 19. The Blender game engine -- 20. Video sequence editing.
Source of Description Note:
Print version record.
Subject: Blender (Computer file) -- Blender (Computer file)
Blender (Computer file) -- Blender (Computer file)
Computer animation
Three-dimensional display systems
Computer graphics
Computer Graphics
Animation par ordinateur
Affichage tridimensionnel
Infographie
computer animation
three-dimensional
computer graphics
ART -- Film & Video
PHOTOGRAPHY -- Techniques -- Cinematography & Videography
Computer animation
Computer graphics
Three-dimensional display systems
Genre: Electronic books.

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