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How to cheat in Adobe Flash CS6 : the art of design and animation  Cover Image E-book E-book

How to cheat in Adobe Flash CS6 : the art of design and animation

Georgenes, Chris. (Author).

Summary: "Learn the art of animation and design in just a matter of minutes. Why take months to learn every button in Adobe Flash when you can create great visuals with just a few key tools? Chris Georgenes is your go-to guru for creating great animation, bringing objects to life with cool motion effects, and even enhancing your productivity and toolkit with new plugins--all in Flash! How to Cheat in Flash CS6 is a goldmine of artistic inspiration, time-saving practical tips, tricks and step-by-step walkthroughs; you'll wonder how you ever worked in Flash before this book. Make it rain, snow, or set your world ablaze with real-world client projects and project source files. Includes all NEW content and cheats on Sprite Sheet generator and CreateJS extension. - Work over the shoulder of a renowned Flash expert, and apply the practical techniques, tips and tricks to your own projects with downloadable Flash source files, examples and tutorials all available at www.howtocheatinflash.com - Learn a myriad of tricks based on real-life working methods to helk you work faster and more efficiently, with NEW content specific to CS6. - Work from the problem to the solution, to gain the best possible results from Flash. Chris Georgenes is the Art and Animation Director and founder of Mudbubble LLC. He spent the better part of the last decasde designing and animating for the Web, games, and television. His clients include Adobe, Macromedia, Yahoo!, Digitas, Hasbro, Ogilvy and AOL to name a few. Chris is also a course author and instructor for sessions.edu"--

Record details

  • ISBN: 0240522508
  • ISBN: 9780240522500
  • ISBN: 9781299717763
  • ISBN: 1299717764
  • ISBN: 1136127186
  • ISBN: 9781136127182
  • Physical Description: 1 online resource (x, 374 pages) : color illustrations
    remote
  • Publisher: Burlington, MA : Focal Press, 2013.

Content descriptions

Formatted Contents Note: Winter wonderland3D perspective; Bone and Spray; Sausage grinder; Interlude: From the inside out; 8 Working with sound; Recording sounds; Samson USB Microphones; Audacity; Adobe® Audition® CS6; Sound in Flash; Dynamic sounds (AS3); Interlude: My wishlist for Flash CS7; 9 Working with video; Importing video (pre-CS4); Importing video; Flash Video (FLV); Interlude: FLV tools and articles; 10 Interactivity; Rotate Continuously; Endless Looping; Event handling; What a drag; Pausing the timeline; Loading images (AS3); Loading images (AS2); Toggling sound (AS3).
Source of Description Note:
Print version record.
Subject: Flash (Computer file) -- Flash (Computer file)
Flash (Computer file) -- Flash (Computer file)
Flash (Computer file) -- Flash (Computer file)
Computer animation
Digital cinematography
Animation par ordinateur
Cinéma numérique
computer animation
ART -- Digital
ART -- Film & Video
PHOTOGRAPHY -- Techniques -- Cinematography & Videography
Computer animation
Digital cinematography
Genre: Electronic books.

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