Creating Games with Unity and Maya : How to Develop Fun and Marketable 3D Games
Record details
- ISBN: 6613164364
- ISBN: 9786613164360
- ISBN: 1136126295
- ISBN: 9781136126291
- ISBN: 0240819012
- ISBN: 9780240819013
- ISBN: 0240818814
- ISBN: 9780240818818
- ISBN: 9781283164368
- ISBN: 1283164361
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Physical Description:
1 online resource (548)
remote - Publisher: Focal Press 2011.
Content descriptions
Formatted Contents Note: | Game production process -- Asset creation : Maya scenography modeling -- Asset creation : Maya scenography UV mapping -- Asset creation : Maya scenography texturing -- Asset creation : unity scenography importing -- Asset creation : unity scenography creation tools -- Asset creation : advanced shading, lighting, and baking -- Asset creation : Maya character creation -- Asset creation : Maya character UV mapping and texturing -- Asset creation : Maya rigging and skinning and unity animated character importing and implementation -- Unity sound -- Introduction to unity scripting basics and graphical user interface -- Unity triggers -- Unity raycasting -- Unity prefabs and instantiation -- Unity : creating inventory systems -- Health systems, winning, and losing the game -- Unity debugging, optimization, and builds. |
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Genre: | Electronic books. Electronic resource. Electronic books. |