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Programming the mobile web  Cover Image E-book E-book

Programming the mobile web

Summary: Today's market for mobile apps goes beyond the iPhone to include BlackBerry, Nokia, Windows Phone, and smartphones powered by Android, webOS, and other platforms. If you're an experienced web developer, this book shows you how to build a standard app core that you can extend to work with specific devices. You'll learn the particulars and pitfalls of building mobile apps with HTML, CSS, and other standard web tools. You'll also explore platform variations, finicky mobile browsers, Ajax design patterns for mobile, and much more. Before you know it, you'll be able to create mashups using Web 2.0 APIs in apps for the App Store, App World, OVI Store, Android Market, and other online retailers. Learn how to use your existing web skills to move into mobile development Discover key differences in mobile app design and navigation, including touch devices Use HTML, CSS, JavaScript, and Ajax to create effective user interfaces in the mobile environment Learn about technologies such as HTML5, XHTML MP, and WebKit extensions Understand variations of platforms such as Symbian, BlackBerry, webOS, Bada, Android, and iOS for iPhone and iPad Bypass the browser to create offline apps and widgets using web technologies.

Record details

  • ISBN: 0596807783
  • ISBN: 9780596807788
  • ISBN: 1449395899
  • ISBN: 9781449395896
  • ISBN: 9780596807788
  • ISBN: 0596807783
  • ISBN: 0596807813
  • ISBN: 9780596807818
  • Physical Description: 1 online resource (xx, 512 pages) : illustrations
    remote
  • Publisher: Farnham : O'Reilly, 2010.

Content descriptions

Formatted Contents Note: Chapter 4. Setting Up Your EnvironmentSetting Up a Development Environment; Working with Code; Emulators and Simulators; Android emulator; Nokia emulators; iPhone simulator; Palm emulator; BlackBerry simulators; Windows Mobile emulators; Windows Phone emulator; i-mode HTML simulator; Opera Mobile emulator; Openwave simulator; Adobe Device Central; Comparison; Online simulators; Opera Mini Simulator; ready.mobi; Production Environment; Web Hosting; Domain; Error Management; Statistics; Chapter 5. Markups and Standards; First, the Old Ones; WML; WML was not alone; Serving WML; Current Standards
Source of Description Note:
Print version record.
Subject: Internet programming
Pocket computers -- Programming
Application software -- Development
Programmation Internet
Ordinateurs de poche -- Programmation
Logiciels d'application -- Développement
Application software -- Development
Internet programming
Pocket computers -- Programming
Application software -- Development
Application software -- Development
Internet programming
Pocket computers -- Programming
Genre: Electronic books.

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