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Actionscript for multiplayer games and virtual worlds : learn multi-user interaction concepts from the experts  Cover Image E-book E-book

Actionscript for multiplayer games and virtual worlds : learn multi-user interaction concepts from the experts

Makar, Jobe. (Author).

Summary: The demand for multiplayer games and virtual worlds has exploded over the last few years. Not only do companies want them for site stickiness through social networking, but developers have tremendous interest in exploring this niche area. While developing multiplayer content is challenging, it isn't as difficult as you might think, and it is fun and highly rewarding! ActionScript for Multiplayer Games and Virtual Worlds explains fundamental multiplayer concepts from connecting to a server to real-time latency hiding techniques. In this book you'll learn: How to connect users to achieve real-time interaction When to make decisions on the server versus the game client Time synchronization techniques How to use dead reckoning smoothing to hide network latency About tile-based games the isometric view Techniques for customizing and rendering avatars in a virtual world In addition, you'll learn everything that goes into building: A real-time multiplayer tank battle game A real-time multilayer cooperative game A virtual world.

Record details

  • ISBN: 0321643364
  • ISBN: 9780321643360
  • ISBN: 032167944X
  • ISBN: 9780321679444
  • Physical Description: 1 online resource (x, 284 pages) : illustrations
    remote
  • Publisher: Berkeley, Calif. : New Riders, ©2010.

Content descriptions

Source of Description Note:
Print version record.
Subject: Computer games -- Programming
Computer animation
ActionScript (Computer program language)
Computer games -- Programming
Computer animation
ActionScript (Computer program language)
ActionScript (Computer program language)
Computer animation
Computer games -- Programming
Jeux d'ordinateur -- Programmation
Animation par ordinateur
ActionScript (Langage de programmation)
computer animation
Genre: Electronic books.

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