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Introducing 3ds Max 9 : 3D for beginners  Cover Image E-book E-book

Introducing 3ds Max 9 : 3D for beginners

Derakhshani, Dariush. (Author). Munn, Randi. (Author). McFarland, Jon. (Author).

Summary: "Video game and feature-film artists have used 3ds Max to create Halo 2, King Kong, Myst V, and more. Now you can harness this popular animation software with the clear, step-by-step instructions in this easy-to-follow guide. This book breaks down the complexities of 3D modeling, texturing, animating, and visual effects. Clear-cut explanations, tutorials, and hands-on projects help build your skills and a special color insert includes real-world examples from talented 3ds Max beginners"--Resource description page

Record details

  • ISBN: 0470169486
  • ISBN: 9780470169483
  • ISBN: 0470097612
  • ISBN: 9780470097618
  • Physical Description: 1 online resource (xvi, 527 pages, 8 unnumbered pages of plates) : illustrations
    remote
  • Publisher: Indianapolis, Ind. : Wiley, ©2007.

Content descriptions

Formatted Contents Note: Ch. 1. Basic concepts -- Ch. 2. Your first Max animation -- Ch. 3. The 3ds Max interface -- Ch. 4. Modelling in 3ds Max : part I -- Ch. 5. Modeling in 3ds Max : part II -- Ch. 6. Organic poly modeling -- Ch. 7. Materials and mapping -- Ch. 8. Introduction to animation -- Ch. 9. Character studio and IK animation -- Ch. 10. 3ds Max lighting -- Ch. 11. 3ds Max rendering -- Ch. 12. Particles and dynamics.
Subject: 3ds max (Computer file) -- 3ds max (Computer file)
3ds max (Computer file) -- 3ds max (Computer file)
3ds max (Computer file) -- 3ds max (Computer file)
Computer animation
Computer graphics
Computer Graphics
Animation par ordinateur
Infographie
computer animation
computer graphics
COMPUTERS -- Digital Media -- Video & Animation
Computer animation
Computer graphics
Computer animation
Computer graphics
Genre: Electronic books.

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